Author Archive
25
02
2012
Posted by: Ruel Knudson in Buzz
To say that a lot of new work has gone into DPnP lately is a major understatement. The program has a whole new look and a whole new engine. This came about primarily because of a screw up on my part, but essentially worked out to getting things wrapped up faster, and more full featured. In this update, I talk about why, and show off some new screen shots.
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03
07
2011
Posted by: Ruel Knudson in Buzz

Emotional turmoil on the high seas! The vile Tiefling Jen’Ifer has vanished, sending the lovelorn Jamela into a frenzy of woe. Barty has been burned, both literally and figuratively by members of the group, Chair is in a seasick stupor, the mysterious Robert is dubious of his strange companions, and Vimak and Lefty, pirate-Queen of Corney Island are caught in the middle – and that’s not even the half of it!
The adventurers find themselves on The Isle of Mages, a city of silver towers, teeming with luxury and magicks. How will the rugged travelers fair in posh surroundings, where their every need is tended to? What’s more, how will they manage when speaking before some of the most powerful magic-users in all of Doritodonia, and will Jen’Ifer be returned?
Click here to listen @ nerdyshow.com!

No sooner were our travelers selling into being imprisoned in the Isle of Mages’ luxurious confines, than calamity struck! The gem in which Jen’Ifer’s soul is sealed, has been absconded by a dark creature. Our heroes are in hot pursuit – but they’ve been warned that the tower to which they’re headed is guarded by unkillable statues that move… The GOLEMS!
Is there truly any foe that Chair can’t annihilate? What sinister creature would dare to pull such a heist in a city of mages? To what lengths will the lovelorn Jamela go to reclaim her bejeweled Tiefling? This episode is all action! Embark on adventure!
Click here to listen @ nerdyshow.com!
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I took a break from the Character Manager a few weeks ago. Sometimes it helps to take a step back when you’re running into a patch of difficulty and the NPC manager for hirelings was giving me some trouble. I took the opportunity to dive back into the GM Screen and things went well, until they went horribly wrong.
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What began with an unexpected detour to a tropical isle, ends in peril and doom! What did you expect with this sordid lot? Having been put on a quest by the island’s pirate ruler Captain Corney, our adventurers have unlocked a savage curse and the dead shall rise!
Joining us for this episode of Dungeons & Doritos is none other than the real life Miss Coney Island 2011, Left Lucy as the vengeful Queen of Corney Island, daughter to the dread Captain! Accompanied by a mysterious swordsman named Robert, Lefty joins our heroes in a race to escape the doomed jungles, before all is lost.
Click here to listen @ nerdyshow.com!
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So I am continuing with the work on the wizards. Shopping tools are finished and work perfectly so far as can be told until it gets some more rigorous testing. I have started and finished a large portion of the NPC manager but there are some segments I got a bit stuck with. Ultimately it comes down to design. How much is too much, and how easily can I make management of other characters that are followers of your character, but not as fully developed. Some of it deals largely with character advancement, and the tools I need to build for it. As with all things that give me a bit of difficulty in this way I took a step back and decided to work on some of the other wizards I wanted to add the new controls to.
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I’ve not been very good at updating this particular log with my development of DPnP lately. Its unforgivable, I know, and there are no excuses. However, I will continue with my updates as I can. Sometimes that will be weekly, other times there may be lapses. In some cases long lapses. For the most part there is usually very little to report when I don’t update. Simply saying something like “still working on such and such thing” is flat, useless and a waste of time for myself and readers. I am a single person putting all of this together and that means that it takes a long time, and sometimes longer than I first foresee, to get something finished. So you should expect a report now of some development news. You would be correct.
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Welcome weary traveler. Sit for a spell. I can see that though your body is weary you hunger for adventure. Here, please, have some Fiery Buffalo Doritos to nourish your bones.
What? A story? I’ve many stories to tell. Mayhaps you’ve heard of DUNGEONS & DORITOS?
A New Beginning!
New to Dungeons & Doritos? Never fear! Much like a comic book, at the end of every story line there’s always a new point to jump on. What began as a one-off Nerdy Show special, became a full-fledged ongoing series with a life of its own. Now, that story continues with a new #1, er… make that 11! (Why clutter it up with new numbering?)
Join Brian as Jen’Ifer the Tiefling, Cap as Jamela the Dragonborn, Hex as Vimak the Goliath, and Triforce Mike as the chair-turned-dwarf, called Chair and Colin as their mysterious new companion, Barty, on mayhem-filled, morally-questionable quests for wealth, honor, and crunchy corn chips.
Click here to listen @ nerdyshow.com!
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Here’s the story so far: between real life work, my daughter almost endlessly bringing home some plague or other from school, and other real life issues, I have been making some good progress on DPnP. I have designed and implemented a shopping tool that is very easy to use, but was a completely horrible chore to implement properly. That single feature alone pretty much took a month of work to get rolling along. However, the final product is pretty sweet. That alone might be news but it was just a milestone. That milestone achieved I figured its time to get this bad boy ready for prime time. However, that requires some pretty strong real world testing, and this time I am doing it with some very well planned structure, as well as unrolling the final part of the entire DPnP package – the Sagas RPG Nexus.
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So the final set of features being added to both the Campaign Manager and the Character Generator are proving to be very difficult. However, this is largely attributed more to the detail being placed into each feature. They are important features, such as spending money between campaigns. So, since it has been a while since my last post, I thought I would recap some of the latest developments I’ve added, and brush across some that I am working on.
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08
09
2010
Posted by: Ruel Knudson in Buzz
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Part 1: Foul Deeds at Cool Ranch
Welcome back, weary traveler, to the flavor-dusted land of Doritodonia. CHAIR, Vimak, and Jamela have gone through some strange and harrowing adventures on their way to reunite with their waylaid and sulfurous companion, Jen’Ifer, but at long last, Cool Ranch is in sight and the team is on the verge of being whole again. Of course, with these four, nothing ever goes the way it’s planned! There’s a mystery afoot in Cool Ranch, but are they clever enough to solve it? If Wolf-Bear is Scooby, does that make Vimak Shaggy? Or is it CHAIR? And how does Jen’Ifer factor into these Foul Deeds at Cool Ranch?
listen to Part 1 @ NerdyShow.com |
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and Part 2: Fouler Deeds at Cool Ranch
No reunion with Jen’Ifer was going to be a happy one – but no one expected it to be this BAD! Dark magicks were indeed afoot in the strange hamlet of Cool Ranch, and the Dungeon & Doritos gang managed to get themselves perilously deep into trouble to find their friend. Now, trapped in the cellar of Cool Ranch Manor, they’ve got to escape and try to stop a Dark God’s wrath from descending on the innocent villagers. But with the odds stacking up against them, Jamela’s powers on the fritz, and Jen’Ifer’s evil influence once again meddling with their judgment – how foul can this day go? Galdap, tell ‘em about the twinkie:
listen to Part 2 @ NerdyShow.com |
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