E-RPG

8/10 Our first review!

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IRONWOOD OMNIMEDIA PRESS RELEASE
*Release Source: Ironwood Omnimedia Co. LLC.
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FOR IMMEDIATE RELEASE
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Ironwood announces the full release of the FANTASY SAGAS PRODUCT LINE!
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ORLANDO, FL—April 10, 2007— Ironwood Omnimedia Company (IOC) is proud to announce the full release of the Fantasy E-RPG System; Fantasy Sagas: Player’s Guidebook and The Game Master’s Lodestar. These two products are all the rules necessary for players to get started with the Fantasy Sagas Game.  It follows a release, nine months ago, of its free beta edition.
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Sagas is a universal role-playing game (using the E-RPG System) designed so that players can interchange rules and settings seamlessly between the three rule sets: Fantasy, Modern, and Sci-Fi. Above all else, Sagas is a character-focused game. Players create and develop characters that are individuals with strengths, weaknesses, and skills that the players feel are appropriate for their character.
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The release also marks the end of the initial launch for the Fantasy Sagas game line. While future Fantasy Sagas products are still in development, Ironwood has renewed their focus on the Modern Sagas product line for an intended summer release. The Fantasy Sagas titles previously forecasted and available now are:
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The Fantasy Sagas Paradigm is now available!

Paradigm is over 150 pages of character archetype goodness. The book features 50 fully developed characters ready for play. Among the 50 characters are 10 specifically developed for Game Masters as NPC’s to help flesh out their campaigns. This book is a huge resource for both players and Game Masters. This is a priceless resource for Game Masters and players alike.

 For more information check it out here.

The Fantasy Sagas Paradigm is a collection of 50 pre-created character archetypes designed for the E-RPG Fantasy Sagas game. Each character is fully developed and ready for play complete with all the character record sheets, equipment, skills, spells and power lists you need to get started quickly. Players and Game Masters can enjoy these characters as designed or use them as templates for creating new characters and NPC’s. New players will find it easy to jump into any game quickly while experienced players will find the new concepts a helpful guide to designing and modifying a diverse range of new characters. Game Masters can enjoy a thorough list of useful NPC’s ready for play at a moment’s notice.

We just finished another round of updates to both the Fantasy Sagas Player’s Guidebook and the Game Master Lodestar.

There was a small list of minor textual changes. However, the biggest changes involved the PDF formats. We updated and enhanced the book marking and added cross-references throughout the books. Basically this means that wherever you see a page reference you can click the text to instantly be jumped to that page.

These changes were made simply to update the content to make it more user friendly. So, if you haven’t updated in the past week or so do so now! If you purchased the printable PDF’s you will have to update through your lulu.com file management pages. You can get the updated free versions by clicking here.

Thanks to everyone who sent in suggestions on ways to improve the books. We take all suggestions very seriously (as can be seen in the new updates). If you have any suggestions please send us a line either on our forums or via email.

The Character Grimoire is part of the Spell Book line of the Character Journal Series. Each book in the series is a resource for recording the development of your character. The Spell Book series allows players to contain the magical knowledge accumulated by their characters in their own distinct book. Each entry provides space for quick reference of spell statistics as well as entries for spell descriptions, design, and theories. Each spell book comes in hard cover and soft cover formats pages for 50 and 100 entries. Each book is designed to thematically represent the magical focus of your character. These books work well as companion books to any other title the Character Journal Series.

The Character Prayer Book is part of the Spell Book line of the Character Journal Series. Each book in the series is a resource for recording the development of your character. The Spell Book series allows players to contain the magical knowledge accumulated by their characters in their own distinct book. Each entry provides space for quick reference of spell statistics as well as entries for spell descriptions, design, and theories. Each spell book comes in hard cover and soft cover formats pages for 50 and 100 entries. Each book is designed to thematically represent the magical focus of your character. These books work well as companion books to any other title the Character Journal Series.

The Campaign journal is a resource for Game Masters to record the progress of their campaigns. The journal features PC record keeping pages as well as entries for marking plot developments, NPC dispositions and status, as well as individual session awards. As the campaign changes and plot developments react to player character actions Game Masters can maintain continuity in an easy to use format. The Campaign Journal works with the Campaign Atlas or any other Journal Series title to offer a complete record keeping resource for maintaining dynamic stories.

The Character Song Book is part of the Spell Book line of the Character Journal Series. Each book in the series is a resource for recording the development of your character. The Spell Book series allows players to contain the magical knowledge accumulated by their characters in their own distinct book. Each entry provides space for quick reference of spell statistics as well as entries for spell descriptions, design, and theories. Each spell book comes in hard cover and soft cover formats pages for 50 and 100 entries. Each book is designed to thematically represent the magical focus of your character. These books work well as companion books to any other title the Character Journal Series.

The Campaign Atlas is a resource for both players and Game Masters to collect and compile information concerning the world they travel in. Each entry provides a map grid and statistics regarding the region. Players can record information such as political alliances, religious affiliations, major characters, and more. As the campaign changes and areas react to player character actions Game Masters can maintain continuity and plots in an easy to use format. The Campaign Atlas is a companion to both the Character Journal and the Campaign Journal and offer a complete record keeping resource for maintaining dynamic worlds.